GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
Creates GLSL shaders for OpenGL and Vulkan graphics programming, including vertex and fragment shaders.
npx claudepluginhub a5c-ai/babysitterThis skill is limited to using the following tools:
README.mdGLSL shader programming for OpenGL/Vulkan.
This skill provides capabilities for writing GLSL shaders.
#version 450
layout(location = 0) in vec3 position;
layout(location = 0) out vec4 fragColor;
uniform mat4 mvp;
void main() {
gl_Position = mvp * vec4(position, 1.0);
}
Activates when the user asks about AI prompts, needs prompt templates, wants to search for prompts, or mentions prompts.chat. Use for discovering, retrieving, and improving prompts.
Search, retrieve, and install Agent Skills from the prompts.chat registry using MCP tools. Use when the user asks to find skills, browse skill catalogs, install a skill for Claude, or extend Claude's capabilities with reusable AI agent components.
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.