Debug Mode Skills
This tool recreates Debug Mode found in other popular agentic code editors.
Debug Mode forces a disciplined debugging process:
- Hypothesize - Generate multiple specific theories about the bug's cause
- Start Logging Server - Spins up a lightweight server to collect logs based on each hypothesis
- Instrument - Add targeted logging to test each hypothesis
- Reproduce - You trigger the bug while logs capture what actually happens
- Analyze - Confirm or reject hypotheses based on runtime evidence
- Fix - Implement the fix with confidence
- Verify - Prove the fix works with fresh logs
Installation
Option 1: Install as portable skills
The repo is packaged as a skills.sh bundle and can be installed into multiple agents from the same source.
Install into Codex:
bunx skills add https://github.com/mikecfisher/claude-debug-mode --agent codex -y
Install into Claude Code:
bunx skills add https://github.com/mikecfisher/claude-debug-mode --agent claude-code -y
Install from a local checkout during development:
bunx skills add /absolute/path/to/claude-debug-mode --agent codex -y
bunx skills add /absolute/path/to/claude-debug-mode --agent claude-code -y
The bundle exposes three skills:
debug-mode
debug-reproduced
debug-fixed
The skill runtime is self-contained. Each installed skill carries its own helper scripts, so it does not depend on CLAUDE_PLUGIN_ROOT or repo-root script paths.
Option 2: Claude plugin marketplace
First, add the marketplace:
/plugin marketplace add mikecfisher/claude-debug-mode
Then install the plugin:
/plugin install debug-mode@mikecfisher-claude-debug-mode
Restart Claude Code to load the plugin.
Restart Codex after installing skills there so the new skills are picked up.
Option 3: Claude plugin local development
git clone https://github.com/mikecfisher/claude-debug-mode.git
claude --plugin-dir ./claude-debug-mode
You can also load multiple plugins:
claude --plugin-dir ./claude-debug-mode --plugin-dir ./other-plugin
Usage
Workflow
-
Start debugging — Describe your bug:
/debug-mode The checkout button isn't working
-
Reproduce — Follow Claude's reproduction steps to trigger the bug
-
Report result — Run one of:
/debug-reproduced — Bug still happening (Claude analyzes logs, iterates)
/debug-fixed — Bug is fixed (Claude cleans up instrumentation)
How It Works
1. /debug-mode — Claude generates hypotheses and instruments code
When you report a bug, Claude creates specific, testable theories:
| ID | Hypothesis |
|---|
| A | items array is undefined when order.items isn't provided |
| B | Race condition: loadUser completes after renderProfile |
| C | API returns 200 but empty body on timeout |
Then instruments your code with logging:
// Before
async function processOrder(orderId, items) {
const validated = validateItems(items);
return await saveOrder(orderId, validated);
}
// After (instrumented)
async function processOrder(orderId, items) {
__debugLog("orders.ts:processOrder", "A", "Entry", { orderId, itemCount: items?.length });
const validated = validateItems(items);
__debugLog("orders.ts:processOrder", "A", "After validation", { validated: !!validated });
return await saveOrder(orderId, validated);
}
2. You reproduce the bug
Follow Claude's reproduction steps. Logs capture exactly what happens at runtime.
3. /debug-reproduced — Claude analyzes and iterates
=== Debug Log Analysis ===
Total events: 12
Time range: 14:32:05.123 - 14:32:05.891
--- Hypothesis A (8 events) ---
Errors:
[14:32:05.156] orders.ts:processOrder
Cannot read property 'length' of undefined
--- Hypothesis B (4 events) ---
Errors: None
=== Summary ===
Hypothesis A has 1 error - likely root cause.
Claude implements a fix (keeping instrumentation), then asks you to reproduce again. This cycle continues until the bug is fixed.
4. /debug-fixed — Clean up
Claude removes all instrumentation and provides a summary of the root cause and fix.
Requirements
- Claude Code or Codex
- Node.js 18+ or Bun
Configuration
| Variable | Default | Description |
|---|
DEBUG_PORT | 7777 | Port for the log collector server |
DEBUG_PORT=8080 claude --plugin-dir ./claude-debug-mode
For skill installs, DEBUG_PORT is read by the bundled helper scripts at runtime. No agent-specific environment variables are required.
How Logs Are Collected