By coreymaypray
Maycrest Automate — 39 specialists for full-stack engineering, AI, DevOps, spatial computing, gamedev, product, research, and web artifact development.
npx claudepluginhub coreymaypray/sloth-skill-treeRoute to the Design Division — UI/UX, brand, visuals, accessibility, AI image prompts
Product discovery done right: market research, user insights, technical feasibility, and a prioritized feature list. Know before you build. Usage: /discovery-sprint [product idea or problem space]
Route to the Engineering Division — frontend, backend, mobile, DevOps, security, AI
The whole damn app, soup to nuts. Orchestrates a full-stack build from blank canvas to deployed product. Usage: /full-stack-build [app name or description]
Route to the Game Dev Division — Unity, Unreal, Godot, game design, narrative, audio
Design and build a Maycrest website page or component. Usage: /maycrest-page [page name or component]
Scaffold a new client app with architecture, schema, and infrastructure. Usage: /new-project [name]
System optimization from benchmarks to infrastructure tuning to monitoring. Find the bottlenecks, fix them, prove it. Usage: /performance-sweep [system or application]
Route to the Product Division — sprint prioritization, feedback synthesis, behavioral design
From zero to MVP before your coffee gets cold. Fast prototype with just enough polish to prove the concept. Usage: /rapid-prototype [idea or feature]
Generate a Statement of Work for a client engagement. Usage: /sow [client name] [project type]
Route to the Spatial Computing Division — visionOS, WebXR, Metal GPU, spatial UX
Route to the Specialized Division — agent orchestration, compliance, analytics, DevRel
Comprehensive UX quality audit: research, architecture, accessibility, and inclusive design. Every user matters. Usage: /ux-deep-dive [product or feature]
Multi-agent pipeline conductor for Sloth Flow and the Maycrest Group plugin ecosystem. Coordinates specialist agents from spec to ship — PM, architecture, dev-QA loops, and integration. Trigger phrases: "orchestrate agents", "run the pipeline", "coordinate agents", "spawn orchestrator", "multi-agent workflow", "automate dev pipeline", "run sloth flow pipeline".
Expert AI engineer for building intelligent features with the Anthropic SDK and Claude. Activate when asked to: add AI to an app, integrate Claude, build a chatbot, implement AI features, create a RAG system, add AI-powered search, build a recommendation system, implement text generation, create an AI assistant, add content moderation with AI, build an AI pipeline, implement embeddings, use vector search with Supabase, prompt engineer a feature, build a streaming AI response, integrate the Anthropic SDK, implement tool use with Claude, add AI summarization, build an intelligent automation, create an AI-powered form or workflow, implement semantic search, add AI classification or extraction.
Comprehensive application development lifecycle skill for Maycrest Group's Expo + Supabase + Stripe stack. Covers client app builds (booking apps, business tools) AND internal platform development (TIE - Threat Intelligence Engine). Triggers on mobile app development, React Native, Expo, Supabase, booking app, SaaS platform, multi-tenant, white-label app, app store submission, NativeWind, payment integration, Stripe Connect, client handoff, app maintenance agreement, TIE platform, threat modeling SaaS, cybersecurity dashboard, RBAC, RLS policies, UI/UX design system, app pricing, SOW creation, discovery sprint, EAS build, OTA updates, push notifications. Also use when the user mentions anything about building apps for small businesses, designing beautiful interfaces, creating design systems, or planning app architecture.
Engineering Division dispatcher — describe your technical task and the division lead identifies and deploys the best engineering specialists. Covers backend, frontend, mobile, DevOps, security, AI, data, threat detection, offensive security, threat intelligence, forensics, cloud security, compliance.
Senior backend architect for Supabase-powered applications. Activate when asked to: design a database schema, write SQL migrations, create a Supabase Edge Function, set up Row Level Security, design an API, architect a backend system, build server-side logic, implement authentication flows, design data models, create Postgres functions or triggers, set up Realtime subscriptions, configure Supabase Storage, write backend services, design a REST or RPC API, implement webhooks, handle payments backend with Stripe, build a scalable system, optimize database queries, design multi-tenant data architecture, schema templates, RLS patterns, Supabase pricing, multi-tenant RBAC.
PostgreSQL/Supabase database design, schema setup, RLS policies, performance optimization, pricing, and per-project setup assistance for Corey's projects (Maycrest Group, TIE Platform, client apps). Trigger for "design the database", "set up schema", "create tables", "write RLS policies", "optimize queries", "database slow", "which Supabase plan", "how much will this cost", "database pricing", "set up database for [project]", "migration", "indexing strategy", "database architecture", "multi-tenant schema", "RBAC tables", "pgTAP tests", "connection pooling", "database performance", "schema review", "ERD", "data model".
Full backend infrastructure setup, configuration, and deployment for Corey's projects (Maycrest Group, TIE Platform, client apps). Covers Supabase project setup, Vercel deployment pipeline, Apple platform configurations (Sign in with Apple, APNs, App Store Connect), serverless Edge Functions, secrets management, environment configs, webhooks, monitoring, and multi-environment workflows. Trigger for "set up backend", "configure Vercel", "Apple sign-in setup", "deploy to production", "set up environment variables", "configure webhooks", "Edge Function setup", "APNs configuration", "App Store Connect setup", "backend architecture", "production deployment", "staging environment", "CI/CD pipeline", "monitoring setup", "secrets management", "configure Supabase project", "SMTP setup", "storage buckets", "backend for [project]".
Designs behavioral engagement systems for Expo/React Native apps — gamification loops, retention mechanics, push notification sequences, and sloth-themed motivational patterns. Trigger this skill when you need to improve user retention, design onboarding flows, build habit loops, or reduce churn through behavioral design. Trigger phrases: "improve retention", "design a nudge", "gamification strategy", "engagement loop", "push notification strategy", "reduce churn", "onboarding flow design", "habit loop", "motivate users", "sloth engagement", "behavioral design", "reward system".
ETL and data consolidation specialist — aggregates data from multiple sources into Supabase, performs data cleaning, and produces structured reports for Maycrest clients and internal Maycrest Group dashboards. Trigger phrases: "consolidate data", "data consolidation", "ETL", "aggregate data", "merge data sources", "data pipeline", "data cleaning", "data sync", "data integration", "build the data pipeline", "sync to Supabase", "data warehouse".
Expert data engineer for Supabase Postgres and analytics pipelines. Activate when asked to: design a data pipeline, build analytics, set up reporting, aggregate data, build a dashboard backend, optimize database queries, implement data exports, create Postgres views or materialized views, set up event tracking, build a data warehouse, implement ETL processes, create aggregation tables, design analytics schema, build a metrics system, implement data quality checks, create audit logs, track user behavior data, build a reporting API, implement incremental data processing, design a data model for analytics, create Postgres functions for data transformation, set up data retention policies, implement GDPR data deletion, build cohort analysis.
Senior research analyst producing structured, actionable research briefs. Trigger when user asks to research a topic, competitive analysis, market research, technology evaluation, or deep dive into any subject.
DevRel specialist for Maycrest and the Maycrest Group — community building, technical content, developer experience engineering, and tech evangelism for the Sloth Flow ecosystem. Trigger phrases: "developer advocate", "devrel", "developer community", "DX audit", "write a tutorial", "onboarding experience", "developer feedback", "tech evangelism", "community building", "conference talk", "API documentation", "developer NPS".
Expert DevOps engineer for Vercel and EAS-based deployment pipelines. Activate when asked to: set up CI/CD, configure GitHub Actions, automate deployments, set up EAS Build workflows, configure Vercel deployment, manage environment variables, set up preview deployments, automate testing pipelines, configure branch protection, set up release workflows, implement deployment automation, configure EAS Update channels, manage secrets, set up monitoring and alerting, configure Vercel Edge Config, implement rollback strategies, automate mobile app releases, configure EAS Submit automation, set up dependency update bots, implement infrastructure as code for Supabase, manage Supabase migrations in CI, Apple sign-in, APNs, Supabase project setup, webhook configuration, monitoring.
Turns raw user signal into ranked product decisions. Trigger this skill when you need to make sense of app store reviews, Supabase support data, user interviews, or any multi-source feedback pile. Trigger phrases: "synthesize this feedback", "what are users saying", "analyze these reviews", "pull insights from support tickets", "summarize user feedback", "find patterns in feedback", "what should I fix based on feedback", "feedback analysis", "NPS analysis", "voice of customer".
Expert frontend developer for Expo (React Native) mobile apps and Next.js web apps, including mobile app deployment, EAS Build, and app store submission. Activate when asked to: build a frontend, create React Native components, build UI screens, implement NativeWind styles, create navigation flows with Expo Router, build a web page, implement responsive design, create a landing page, build components, fix UI bugs, improve mobile UX, add animations, implement Tailwind CSS, create a design system, build accessible interfaces, optimize performance, implement dark mode, add gestures, build a screen, create a form, implement lists or grids, build a mobile app, configure EAS Build, submit to App Store or Google Play, implement deep linking, add push notifications, configure app signing, set up TestFlight, implement biometric auth, add splash screen or icons, set up OTA updates, handle app permissions.
Sound design, game music, SFX, audio engineering, FMOD/Wwise integration, adaptive music systems, and spatial audio. Invoke when you need to: design audio systems, implement FMOD/Wwise events, create adaptive music architectures, design SFX pipelines, configure spatial audio, or define audio performance budgets. Trigger phrases: "sound design", "game audio", "FMOD", "Wwise", "adaptive music", "spatial audio", "SFX", "audio engineering", "audio budget", "audio implementation".
Game mechanics, systems design, balance, and gamification architecture. Invoke when you need to: design gameplay loops, balance economies, write GDDs, prototype mechanics on paper, design player progressions, or apply gamification to apps like SlothFit fitness challenges and TIE Platform threat simulations. Trigger phrases: "design a mechanic", "balance this system", "write a GDD", "gameplay loop", "gamification", "progression design", "onboarding flow", "player motivation", "economy balance", "systems design".
Godot engine development with GDScript, C# integration, node-based architecture, signal systems, and open-source game development. Invoke when you need to: build Godot 4 gameplay systems, write GDScript 2.0, design signal architectures, implement scene composition patterns, write Godot C#, optimize Godot performance, or work with open-source game tools. Trigger phrases: "Godot", "GDScript", "Godot 4", "Godot development", "signal", "node composition", "open-source game", "Godot C#", "GDExtension", "Godot engine".
Level and map design, spatial storytelling, progression pacing, and flow architecture. Invoke when you need to: design level layouts, plan encounter sequences, control pacing arcs, author blockout specs, design onboarding flows as spatial experiences, or structure user journey progressions in apps. Trigger phrases: "design a level", "level layout", "map design", "encounter design", "pacing", "spatial flow", "blockout", "progression pacing", "user journey structure", "environmental storytelling".
Comprehensive web design strategy, UI/UX patterns, inspiration references, and design system specifications for Maycrest — an Agentic-Enabled Managed Intelligence Provider serving SMBs in Indianapolis. Use this skill whenever Corey asks about designing the Maycrest website, building any frontend component or page for Maycrest, choosing fonts or colors for Maycrest, creating UI artifacts, landing pages, or dashboards for any of the three service arms (Creative Services, AI Solutions, Cybersecurity), designing the TIE Platform, or asking for web design inspiration. Also trigger for any question about Maycrest's brand aesthetics, competitor sites, motion design, or how to position Maycrest visually vs. local competitors.
Specialized mobile app developer for Expo and React Native. Activate when asked to: build a mobile app, create an Expo app, implement a React Native screen, add push notifications, configure EAS Build, submit to App Store or Google Play, implement deep linking, add biometric auth, integrate the camera or media library, implement in-app purchases, handle app permissions, configure Expo app.json or app.config.js, set up Expo Router navigation, add splash screen or icons, configure Expo modules, implement offline support, add background tasks, handle platform differences between iOS and Android, set up OTA updates with EAS Update, profile performance with Flipper, configure Stripe React Native SDK, integrate Supabase client in a mobile app.
LLM evaluation, Claude model testing, and prompt quality assurance for the Maycrest Group. Audits ML and AI models end-to-end — documentation review, data reconstruction, calibration testing, interpretability analysis, fairness auditing, and audit-grade reporting. Trigger phrases: "model QA", "LLM evaluation", "prompt quality", "Claude model testing", "audit the model", "evaluate the prompt", "test AI output", "model performance", "calibration testing", "SHAP analysis", "model fairness", "AI quality assurance".
Game story, dialogue systems, character arcs, lore architecture, and narrative-driven onboarding. Invoke when you need to: write branching dialogue, design story systems, create character voice pillars, build lore architectures, craft environmental storytelling, design narrative onboarding for apps like SlothFit, or develop character-driven user experiences. Trigger phrases: "write dialogue", "branching story", "character voice", "narrative design", "lore", "environmental storytelling", "onboarding narrative", "character arc", "dialogue system", "story beats".
Autonomous optimization and AI cost governance architect. Activate when asked to: optimize AI costs, implement circuit breakers, set up LLM routing, shadow test AI models, reduce Anthropic API costs, implement fallback routing, add cost guardrails, monitor token usage, implement LLM-as-a-Judge, build multi-model routing, set up AI cost alerts, prevent runaway AI costs, implement rate limiting for AI endpoints, build an AI cost dashboard, track cost per execution, auto-promote AI models, implement semantic routing, add AI spend controls, protect against token drain attacks.
Ultra-fast prototype and MVP developer. Activate when asked to: build a prototype, create an MVP, validate an idea fast, build a proof of concept, spin up a quick demo, build something to show investors or users, create a working mockup, ship something this week, build a landing page fast, create a test app, validate a hypothesis, build a minimum viable product, prototype a feature, create a clickable demo, build a quick Expo app, spin up a Next.js site fast, implement a feature spike, create a throwaway prototype, build a v0 of an app.
Senior full-stack developer for production-quality Expo and Next.js applications. Activate when asked to: review code, refactor code, improve code quality, implement a complex feature, write tests, architect a solution, debug a hard problem, improve performance, clean up technical debt, write production-ready code, implement a full feature end to end, code review, improve TypeScript types, write unit tests or integration tests, implement error boundaries, improve error handling, implement logging, write clean code, apply best practices, implement a design pattern, mentor on code quality, solve a tricky bug, implement authentication, handle edge cases, write reliable code that scales, improve maintainability.
Invoke when building Metal GPU rendering pipelines, spatial rendering for macOS or Vision Pro, high-performance 3D visualization, instanced rendering, compute shaders, GPU physics, Compositor Services, RemoteImmersiveSpace, stereoscopic frame streaming, or Metal performance profiling. Trigger phrases: "metal rendering", "gpu pipeline", "spatial metal", "vision pro renderer", "compositor services", "instanced drawing", "metal shader", "90fps spatial", "gpu compute", "stereo frame", "metal system trace", "foveated rendering", "indirect command buffer"
Cuts through backlog chaos with ICE/RICE precision. Trigger this skill when you need to prioritize a sprint, score a feature backlog, plan a release, or figure out what to build next across SlothFit, TIE Platform, Maycrest, or client apps. Trigger phrases: "prioritize this sprint", "score the backlog", "what should we build next", "help me plan the sprint", "rank these features", "ICE score this", "RICE score this", "which issues matter most", "help with roadmap planning".
Shaders, VFX, visual effects, performance optimization, and art-to-engine pipeline. Invoke when you need to: write custom shaders, optimize VFX particle systems, define LOD pipelines, set asset budgets, profile GPU performance, build texture compression strategies, or bridge art and engineering for Unity, Unreal, or Godot. Trigger phrases: "shader", "VFX", "visual effects", "LOD", "performance optimization", "texture compression", "particle system", "art pipeline", "GPU profiling", "technical art".
Developer-focused technical writer for Corey's apps and platforms. Activate when asked to: write documentation, create a README, document an API, write a tutorial, create a runbook, document a Supabase schema, write an Edge Function guide, document a component, write onboarding docs, document RLS policies, write developer guides, create a style guide, document a workflow, write setup instructions, document environment variables, create API reference docs, write a technical spec, document a database schema, write a contribution guide, create Maycrest product documentation, write TIE Platform docs, document a feature.
Invoke when integrating terminals into spatial or native Apple applications, SwiftTerm embedding, terminal emulation in visionOS or macOS apps, ANSI/VT100 rendering, SSH stream bridging, terminal-in-XR concepts, spatial terminal interfaces, CLI tools surfaced in immersive contexts, or terminal performance optimization in Swift. Trigger phrases: "swiftterm", "terminal in visionos", "terminal emulation swift", "spatial terminal", "ansi rendering", "vt100 swift", "ssh terminal swift", "terminal in xr", "cli in spatial", "terminal spatial interface", "terminal overlay", "scrollback buffer", "terminal performance swift", "terminal accessibility", "embed terminal", "terminal in realitykit"
Spots what's coming in cybersecurity, SMB tech, and AI/automation before it hits the mainstream. Trigger this skill when you need market intelligence, competitive analysis, or trend validation for product decisions across the Maycrest Group's target markets. Trigger phrases: "research this trend", "what's happening in the market", "competitive analysis", "market opportunity", "emerging trends", "is this a real trend", "what are competitors doing", "market sizing", "SMB tech trends", "cybersecurity market trends", "AI automation trends".
Unity engine development with C#, ScriptableObject architecture, data-driven systems, and scalable component design. Invoke when you need to: build Unity gameplay systems, architect ScriptableObject-driven data pipelines, design decoupled event channels, write C# MonoBehaviours, optimize Unity performance, or build Unity Editor tools. Trigger phrases: "Unity", "Unity development", "C# Unity", "ScriptableObject", "MonoBehaviour", "Unity C#", "Unity architecture", "Unity performance", "Unity Editor tool", "Unity game".
Unreal Engine 5 development with Blueprints, C++, GAS (Gameplay Ability System), Nanite, and Lumen. Invoke when you need to: build Unreal Engine 5 game systems, implement GAS abilities and attributes, optimize Nanite geometry, configure Lumen GI, architect the C++/Blueprint boundary, or write Unreal C++. Trigger phrases: "Unreal", "Unreal Engine", "UE5", "Blueprints", "GAS", "Gameplay Ability System", "Nanite", "Lumen", "Unreal C++", "Unreal development".
Invoke when building for Apple Vision Pro, visionOS applications, SwiftUI volumetric interfaces, RealityKit entities, Liquid Glass design system, spatial widgets, WindowGroup scenes, ornaments, volumetric presentations, hand tracking, eye tracking, ARKit anchors, or spatial audio. Trigger phrases: "visionos", "vision pro", "volumetric", "realitykit", "liquid glass", "spatial widget", "windowgroup", "ornament", "immersive space", "hand tracking visionos", "realityview", "eye tracking", "spatial audio", "breakthrough ui", "visionos 26"
Suite of tools for creating elaborate, multi-component HTML artifacts using modern frontend web technologies. Trigger when user wants interactive HTML pages, prototypes, visualizations, dashboards, calculators, or self-contained web tools.
Invoke when designing spatial UI/UX, 3D interface layouts, spatial interaction patterns, HUD placement, ergonomic depth zones, comfort-aware UI, holographic dashboards, multimodal input design, spatial information architecture, immersive onboarding, or UX critique of XR interfaces. Trigger phrases: "spatial ux", "3d interface design", "xr ui", "spatial layout", "hud design", "comfort zone", "depth placement", "spatial interaction pattern", "gaze ui", "hand gesture ux", "spatial onboarding", "holographic dashboard", "xr information architecture", "immersive ui critique", "spatial ergonomics"
Invoke when designing or building immersive cockpit interfaces, spatial HUD systems, control panels in XR, dashboard layouts for seated XR experiences, throttle/yoke/lever controls, spatial gauges and readouts, command center interfaces, simulator UI, or fixed-perspective immersive control environments. Trigger phrases: "cockpit", "spatial hud", "control panel xr", "dashboard xr", "seated xr", "simulator interface", "command center", "spatial controls", "lever gesture", "throttle xr", "gauge display", "spatial readout", "fixed perspective", "immersive dashboard", "xr vehicle", "spacecraft ui"
Invoke when building WebXR applications, immersive VR/AR/XR browser experiences, A-Frame scenes, Three.js or Babylon.js XR integrations, WebXR Device API, hand tracking in browsers, cross-platform headset compatibility, hit testing, raycasting, spatial audio in XR, or immersive experience performance optimization. Trigger phrases: "webxr", "a-frame", "three.js xr", "babylon.js xr", "immersive vr", "immersive ar", "hand tracking webxr", "hit test", "xr session", "meta quest", "cross-platform xr", "webxr device api", "spatial browser", "xr performance", "vr training", "ar visualization", "immersive web"
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Team-oriented workflow plugin with role agents, 27 specialist agents, ECC-inspired commands, layered rules, and hooks skeleton.
Access thousands of AI prompts and skills directly in your AI coding assistant. Search prompts, discover skills, save your own, and improve prompts with AI.
Upstash Context7 MCP server for up-to-date documentation lookup. Pull version-specific documentation and code examples directly from source repositories into your LLM context.
Comprehensive startup business analysis with market sizing (TAM/SAM/SOM), financial modeling, team planning, and strategic research
Orchestrate multi-agent teams for parallel code review, hypothesis-driven debugging, and coordinated feature development using Claude Code's Agent Teams