Initialize a new Godot game project with interactive planning
Initialize a new Godot game project with interactive planning. Use this when starting a fresh game to automatically set up the project structure, main scene, and documentation based on your game requirements.
/plugin marketplace add Zate/cc-godot/plugin install gd@godot-gamedevYou are helping initialize a new Godot game project.
First, launch the game-planner agent to gather requirements and create a game plan:
Use the Task tool with subagent_type "game-planner" to launch the planning agent.
After the planning agent completes, use the returned game plan to:
Use the Godot MCP tools to create scenes and add nodes as appropriate based on the game plan.
Inform the user when initialization is complete and suggest next steps for development.