Manage sprite palettes - set, optimize, or load preset palettes
Manages sprite color palettes with presets, optimization, and custom color sets.
/plugin marketplace add willibrandon/pixel-plugin/plugin install pixel-plugin@pixel-plugin<action> [palette-name|color-count]Manage sprite color palettes with presets, optimization, and custom palettes.
/pixel-palette <action> [palette-name|color-count]
set - Set palette to a preset or custom colors
/pixel-palette set nes
/pixel-palette set gameboy
/pixel-palette set custom #000000,#ffffff,#ff0000
optimize - Reduce colors to optimal palette
/pixel-palette optimize 16
/pixel-palette optimize 32
show - Display current palette
/pixel-palette show
export - Export current palette to file
/pixel-palette export my-palette.gpl
Retro Consoles:
Generic Palettes:
Modern Palettes:
/pixel-palette set nes
→ Sets sprite to NES 54-color palette (indexed mode)
/pixel-palette optimize 16
→ Reduces sprite to optimal 16 colors
/pixel-palette set custom #000000,#ffffff,#ff0000,#00ff00,#0000ff
→ Sets custom 5-color palette
/pixel-palette show
→ Displays current palette colors
/pixel-palette set pico8
→ Sets PICO-8 16-color palette
NES Palette (54 colors):
#7C7C7C, #0000FC, #0000BC, #4428BC, #940084, #A80020, #A81000, #881400,
#503000, #007800, #006800, #005800, #004058, #000000, #000000, #000000,
#BCBCBC, #0078F8, #0058F8, #6844FC, #D800CC, #E40058, #F83800, #E45C10,
#AC7C00, #00B800, #00A800, #00A844, #008888, #000000, #000000, #000000,
#F8F8F8, #3CBCFC, #6888FC, #9878F8, #F878F8, #F85898, #F87858, #FCA044,
#F8B800, #B8F818, #58D854, #58F898, #00E8D8, #787878, #000000, #000000,
#FCFCFC, #A4E4FC, #B8B8F8, #D8B8F8, #F8B8F8, #F8A4C0, #F0D0B0, #FCE0A8,
#F8D878, #D8F878, #B8F8B8, #B8F8D8, #00FCFC, #F8D8F8, #000000, #000000
Game Boy Palette:
#0f380f (darkest green)
#306230 (dark green)
#8bac0f (light green)
#9bbc0f (lightest green)
PICO-8 Palette:
#000000, #1D2B53, #7E2553, #008751, #AB5236, #5F574F, #C2C3C7, #FFF1E8,
#FF004D, #FFA300, #FFEC27, #00E436, #29ADFF, #83769C, #FF77A8, #FFCCAA
DawnBringer 16:
#140c1c, #442434, #30346d, #4e4a4e, #854c30, #346524, #d04648, #757161,
#597dce, #d27d2c, #8595a1, #6daa2c, #d2aa99, #6dc2ca, #dad45e, #deeed6
DawnBringer 32:
#000000, #222034, #45283c, #663931, #8f563b, #df7126, #d9a066, #eec39a,
#fbf236, #99e550, #6abe30, #37946e, #4b692f, #524b24, #323c39, #3f3f74,
#306082, #5b6ee1, #639bff, #5fcde4, #cbdbfc, #ffffff, #9badb7, #847e87,
#696a6a, #595652, #76428a, #ac3232, #d95763, #d77bba, #8f974a, #8a6f30
Commodore 64 Palette:
#000000 (black), #ffffff (white), #880000 (red), #aaffee (cyan),
#cc44cc (purple), #00cc55 (green), #0000aa (blue), #eeee77 (yellow),
#dd8855 (orange), #664400 (brown), #ff7777 (light red), #333333 (dark gray),
#777777 (gray), #aaff66 (light green), #0088ff (light blue), #bbbbbb (light gray)
CGA Palette:
#000000 (black), #00aaaa (cyan), #aa00aa (magenta), #aaaaaa (white)
Parse $ARGUMENTS to determine action:
For "set" action:
mcp__aseprite__set_palette with color arrayFor "optimize" action:
mcp__aseprite__quantize_colors with countFor "show" action:
mcp__aseprite__get_paletteFor "export" action:
mcp__aseprite__get_paletteGIMP Palette
Name: My Palette
Columns: 4
#
0 0 0 Black
255 255 255 White
255 0 0 Red
For set action:
For optimize action:
For export action:
Invalid action:
Invalid action. Use: set, optimize, show, or export
Invalid preset:
Unknown palette preset: xyz
Available: nes, gameboy, c64, pico8, db16, db32, etc.
Optimization failed:
Cannot optimize: sprite has no content or target color count invalid (2-256)
Export failed:
Cannot export palette to: /path/file.gpl
Check path and permissions.
For retro authenticity:
For optimization:
For custom palettes: