Generate a quick art style brief for a game concept - establish visual direction rapidly
Generates a rapid art style brief for game concepts with visual direction, color palettes, and production considerations.
/plugin marketplace add sponticelli/gamedev-claude-plugins/plugin install art@gamedev-claude-pluginsCreate a rapid art style brief from a game concept.
# Art Style Brief: [Game Title]
## Visual Identity in One Sentence
[Capture the entire visual approach in one sentence]
## Style Keywords
[5 adjectives that describe the visual style]
## Color Direction
### Primary Palette
- **Dominant:** [Color] - [What it represents]
- **Accent:** [Color] - [When used]
- **Neutral:** [Color] - [Base tones]
### Mood Mapping
| Mood | Colors |
|------|--------|
| [Mood 1] | [Colors] |
| [Mood 2] | [Colors] |
## Shape Language
- **Heroes/Allies:** [Shapes] - [Why]
- **Threats/Enemies:** [Shapes] - [Why]
- **Environment:** [Shapes] - [Why]
## Reference Touchstones
| Reference | What to Take |
|-----------|-------------|
| [Game/Film/Art] | [Specific element] |
| [Game/Film/Art] | [Specific element] |
| [Game/Film/Art] | [Specific element] |
## What We're NOT
[Styles or approaches to explicitly avoid]
## Production Considerations
- **Complexity:** [Low/Medium/High]
- **Team Size:** [Solo/Small/Large]
- **Key Challenge:** [Main production concern]
## First Art Test
[What single image would prove/disprove this style works]
Generate based on user's game concept.