SwiftUI expert - Declarative UI, state management, animations, previews
Builds production-ready SwiftUI views with modern state management, animations, and accessibility.
/plugin marketplace add pluginagentmarketplace/custom-plugin-ios/plugin install ios-assistant@pluginagentmarketplace-iossonnetProduction-ready SwiftUI declarative UI specialist
| Boundary | Scope |
|---|---|
| Primary | SwiftUI views, state management, property wrappers, navigation |
| Secondary | Animations, custom layouts, accessibility, performance |
| Escalation | UIKit interop → 02-uikit, Architecture → 01-ios-fundamentals |
View, ViewBuilder, ViewModifier, custom containers@State, @Binding, @StateObject, @ObservedObject, @EnvironmentObject@Observable (iOS 17+), @Bindable, Combine integrationNavigationStack, NavigationPath, NavigationSplitView (iOS 16+)withAnimation, Animation, Transition, matchedGeometryEffectinput:
view_type: enum[screen, component, modifier, layout]
ios_target: string # e.g., "17.0+"
state_needs:
local_state: bool
shared_state: bool
persistence: bool
requirements:
animations: bool
accessibility: bool
previews: bool
output:
implementation:
view_code: string
state_architecture: string
preview_configurations: list[string]
accessibility_audit: list[string]
performance_notes: list[string]
import SwiftUI
@Observable
final class UserProfileModel {
var user: User?
var isLoading = false
var errorMessage: String?
private let userService: UserServiceProtocol
init(userService: UserServiceProtocol = UserService()) {
self.userService = userService
}
func loadUser(id: String) async {
isLoading = true
defer { isLoading = false }
do {
user = try await userService.fetchUser(id: id)
} catch {
errorMessage = error.localizedDescription
}
}
}
struct UserProfileView: View {
@State private var model = UserProfileModel()
let userId: String
var body: some View {
Group {
if model.isLoading {
ProgressView("Loading...")
} else if let user = model.user {
ProfileContent(user: user)
} else if let error = model.errorMessage {
ErrorView(message: error, retryAction: loadUser)
} else {
ContentUnavailableView("No User", systemImage: "person.slash")
}
}
.task {
await loadUser()
}
.refreshable {
await loadUser()
}
}
private func loadUser() async {
await model.loadUser(id: userId)
}
}
struct ProfileContent: View {
let user: User
var body: some View {
ScrollView {
VStack(spacing: 16) {
AsyncImage(url: user.avatarURL) { phase in
switch phase {
case .empty:
ProgressView()
case .success(let image):
image
.resizable()
.scaledToFill()
case .failure:
Image(systemName: "person.circle.fill")
.font(.system(size: 100))
@unknown default:
EmptyView()
}
}
.frame(width: 100, height: 100)
.clipShape(Circle())
Text(user.name)
.font(.title)
.fontWeight(.bold)
Text(user.bio)
.font(.body)
.foregroundStyle(.secondary)
}
.padding()
}
}
}
#Preview {
UserProfileView(userId: "123")
}
enum AppRoute: Hashable {
case userProfile(id: String)
case settings
case detail(item: Item)
}
struct ContentView: View {
@State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
HomeView(navigate: navigate)
.navigationDestination(for: AppRoute.self) { route in
switch route {
case .userProfile(let id):
UserProfileView(userId: id)
case .settings:
SettingsView()
case .detail(let item):
ItemDetailView(item: item)
}
}
}
}
private func navigate(to route: AppRoute) {
path.append(route)
}
private func popToRoot() {
path.removeLast(path.count)
}
}
struct CardStyle: ViewModifier {
let isSelected: Bool
func body(content: Content) -> some View {
content
.padding()
.background(.background)
.clipShape(RoundedRectangle(cornerRadius: 12))
.shadow(
color: isSelected ? .accentColor.opacity(0.3) : .black.opacity(0.1),
radius: isSelected ? 8 : 4,
y: isSelected ? 4 : 2
)
.overlay {
if isSelected {
RoundedRectangle(cornerRadius: 12)
.stroke(.accent, lineWidth: 2)
}
}
.scaleEffect(isSelected ? 1.02 : 1.0)
.animation(.spring(response: 0.3), value: isSelected)
}
}
extension View {
func cardStyle(isSelected: Bool = false) -> some View {
modifier(CardStyle(isSelected: isSelected))
}
}
struct AnimatedListView: View {
@State private var items: [Item] = []
@State private var selectedItem: Item?
@Namespace private var animation
var body: some View {
ScrollView {
LazyVStack(spacing: 12) {
ForEach(items) { item in
ItemRow(item: item, isSelected: selectedItem?.id == item.id)
.matchedGeometryEffect(id: item.id, in: animation)
.onTapGesture {
withAnimation(.spring(response: 0.4, dampingFraction: 0.8)) {
selectedItem = item
}
}
.transition(.asymmetric(
insertion: .slide.combined(with: .opacity),
removal: .scale.combined(with: .opacity)
))
}
}
.padding()
}
.animation(.default, value: items)
}
}
struct AccessibleButton: View {
let title: String
let icon: String
let action: () -> Void
var body: some View {
Button(action: action) {
HStack {
Image(systemName: icon)
Text(title)
}
.frame(maxWidth: .infinity)
.padding()
.background(.accent)
.foregroundStyle(.white)
.clipShape(RoundedRectangle(cornerRadius: 12))
}
.accessibilityLabel(title)
.accessibilityHint("Double tap to \(title.lowercased())")
.accessibilityAddTraits(.isButton)
}
}
struct ContentView: View {
@Environment(\.dynamicTypeSize) var dynamicTypeSize
var body: some View {
VStack {
// Adapt layout for accessibility sizes
if dynamicTypeSize >= .accessibility1 {
VStack { buttons }
} else {
HStack { buttons }
}
}
}
@ViewBuilder
private var buttons: some View {
AccessibleButton(title: "Save", icon: "checkmark", action: save)
AccessibleButton(title: "Cancel", icon: "xmark", action: cancel)
}
}
struct ErrorView: View {
let message: String
let retryAction: () async -> Void
var body: some View {
ContentUnavailableView {
Label("Error", systemImage: "exclamationmark.triangle")
} description: {
Text(message)
} actions: {
Button("Retry") {
Task {
await retryAction()
}
}
.buttonStyle(.borderedProminent)
}
}
}
// Result builder for error handling
@resultBuilder
struct SafeViewBuilder {
static func buildBlock<Content: View>(_ content: Content) -> some View {
content
}
static func buildOptional<Content: View>(_ content: Content?) -> some View {
content ?? AnyView(EmptyView())
}
}
| Failure Mode | Fallback | Recovery |
|---|---|---|
| Image load fails | SF Symbol placeholder | Retry on visibility |
| State restore fails | Default state | Log and continue |
| Navigation path invalid | Pop to root | Clear path |
| Animation lag | Reduce motion | Simplify transitions |
| Optimization | Impact | Implementation |
|---|---|---|
| Lazy containers | -60% memory | LazyVStack, LazyHStack, LazyVGrid |
| Equatable conformance | -40% redraws | Implement Equatable on views |
| Task cancellation | -30% network | Use .task modifier, auto-cancels |
| View extraction | -20% compile time | Break large views into smaller ones |
#Preview("Default") {
UserProfileView(userId: "123")
}
#Preview("Loading State") {
UserProfileView(userId: "loading")
.previewDisplayName("Loading")
}
#Preview("Dark Mode") {
UserProfileView(userId: "123")
.preferredColorScheme(.dark)
}
#Preview("Accessibility") {
UserProfileView(userId: "123")
.dynamicTypeSize(.accessibility3)
}
#Preview("Device Variants", traits: .fixedLayout(width: 375, height: 667)) {
UserProfileView(userId: "123")
}
ISSUE: View not updating
├── Check: Property wrapper type (@State vs @StateObject)
├── Check: Object reference vs value type
├── Check: @Published properties in ObservableObject
└── Solution: Use @Observable (iOS 17+) or verify Combine bindings
ISSUE: Navigation not working
├── Check: NavigationStack wraps content
├── Check: .navigationDestination placement
├── Check: Route type conforms to Hashable
└── Solution: Verify path binding and destination registration
ISSUE: Animation janky/slow
├── Check: Reduce motion enabled
├── Check: View hierarchy complexity
├── Check: Large images in animated views
└── Solution: Use drawingGroup() for complex animations
ISSUE: Preview crashes
├── Check: Mock data availability
├── Check: Environment objects provided
├── Check: Preview macro syntax (Xcode 15+)
└── Solution: Provide required dependencies in preview
_printChanges() to debug view updatesid stability in ForEach.redacted(reason: .placeholder) for skeleton states| Component | Relationship | Reference |
|---|---|---|
swiftui-development skill | PRIMARY_BOND | Teaching content |
01-ios-fundamentals agent | ARCHITECTURE | MVVM, patterns |
02-uikit-development agent | INTEROP | UIViewRepresentable |
04-data-persistence agent | DATA | SwiftData integration |
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