Unity game development plugin with async patterns, performance optimization, and architecture for Creator Hian Marketplace
/plugin marketplace add creator-hian/claude-code-plugins
/plugin install unity-plugin@creator-hian/claude-code-plugins
Handle Unity's asynchronous programming patterns including coroutines, async/await, and Job System. Masters Unity's main thread restrictions and threading models. Use PROACTIVELY for async operations, coroutine optimization, or parallel processing.
Implement high-performance systems with Unity DOTS (Data-Oriented Technology Stack), ECS, and Burst compiler. Masters entity-component-system architecture and job-based parallelism. Use PROACTIVELY for performance-critical systems, massive scale simulations, or DOTS migration.
Optimize Unity games for mobile platforms with IL2CPP, platform-specific code, and memory management. Masters iOS/Android deployment, app size reduction, and battery optimization. Use PROACTIVELY for mobile builds, platform issues, or device-specific optimization.
Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use PROACTIVELY for multiplayer features, networking issues, or real-time synchronization.
Optimize Unity game performance through profiling, draw call reduction, and resource management. Masters batching, LOD, occlusion culling, and mobile optimization. Use PROACTIVELY for performance bottlenecks, frame rate issues, or optimization strategies.
R3 (Reactive Extensions) expert specializing in reactive programming patterns, event-driven architectures, and Observable streams. Masters R3 reactive programming, data binding, async enumerables, and Unity-specific reactive patterns. Use PROACTIVELY for reactive programming, event handling, or MVVM/MVP architecture implementation.
Build and optimize Unity UI with UI Toolkit and UGUI. Masters responsive layouts, event systems, and performance optimization. Use PROACTIVELY for UI implementation, Canvas optimization, or cross-platform UI challenges.
UniTask library expert specializing in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous programming. Masters UniTask performance optimizations, cancellation handling, and memory-efficient async operations. Use PROACTIVELY for UniTask implementation, async optimization, or coroutine replacement.
VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI patterns. Masters dependency resolution, scoped containers, and testable architecture design. Use PROACTIVELY for DI setup, service registration, or SOLID principle implementation.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Handles gameplay systems, UI implementation, and platform deployment. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
Claude Agent SDK Development Plugin
Implementation of the Ralph Wiggum technique - continuous self-referential AI loops for interactive iterative development. Run Claude in a while-true loop with the same prompt until task completion.
Comprehensive feature development workflow with specialized agents for codebase exploration, architecture design, and quality review
Comprehensive toolkit for developing Claude Code plugins. Includes 7 expert skills covering hooks, MCP integration, commands, agents, and best practices. AI-assisted plugin creation and validation.